To be the first player to move all their counters from their home base, around the board and up the home straight of their colour, to their triangle section at the centre of the board (their goal).
Suitability
- Ideal for children in the 4 to 10 age range.
- Great for grandparents to play with their grandchildren.
- Requires 2 to 4 players, players can be at more than one location.
- Requires a degree of strategic thinking.
- One of the players schedules a game.
- They choose the start time for the game.
- They provide their email address.
- They provide a comma separated list of the names of people who are playing on their computer.
- if people are playing using a different computer, they click the blue text 'Click here to add a player on another computer'. This extends the form giving room to add the email address and the list of players for that computer.
- They can use the built-in address book to remember the details of players who they have played with previously.
- When they have entered the details of all players, they click the 'SUBMIT' button.
- They are shown the 'line-up' for the game. They have the option to make corrections if they notice a mistake. Otherwise, they confirm the game to generate emails to the players hosting the game.
- Near the appointed time of the game, each host clicks the link to enter the game.
- Each player using the hosts computer, chooses a colour for their counter from the menu provided.
- When all players have selected their colours, the game will start.
- The playing board is displayed on the left of your screen.
- Each player has a square home base in their colour, located in one of the corners of the body.
- Each home base contains four counters of their colour.
- The dashboard is to the right of the playing board.
- The table at the top of the dashboard contains status information.
- It contains:
- A timer indicating the duration of the game so far.
- The name of the persons whose go it is. This is in green when it is the go of someone using your computer, red otherwise.
- Below this status information area is the area for the dice shaker. The dice shaker appears on your turn. You can shake the dice by clicking on the shaker. When the dice settle the dice is displayed.
- Below the shaker there is an information row. It will inform you of your opponent's throws and tell you when it is not possible to move.
- Finally, there are the controls for the audio.
- Each player takes it in turn to click the shaker (roll the dice).
- The player with the highest throw goes first. In the case of a tie, the tied players click again.
- When your turn ends, the turn moves to the next player in a clockwise direction around the board.
- On your turn you throw the dice, by clicking the shaker.
- If you throw a six you can either move a counter from your home base to the start position or advance one of your counters six places. You indicate which counter you want to move by clicking the in-play counter of clicking your home-base. You get another turn for throwing a six.
- If you throw 1 to 5, you click on the counter you want to move, and it will advance the number of squares indicated by the dice. You can only move a counter when it can move the full score of the dice.
- if your counter ends up on top of an opponent's counter, the opponent's counter is returned to their home-base.
- if your counter ends up on top of one of your own counters, it forms a block and opponents cannot pass that position.
- To move a counter into the triangular goal at the centre of the board, you must shake the exact number needed.
- The winner of the game is the first person to get all four counters into their goal.